It was very, very fun to play with.
Mario Kart with inflatable racing car: While Mario Kart has been out for awhile, the inflatable racing car from CTA Digital was a highlight for me at E3. Although I brushed it off as a pointless gimmick and waste of money, I found myself having a lot of fun using it. Steering with the inflatable racing car is much more accurate than holding Nintendo’s very own Wii Wheel up in the air. Supposedly the racing car can support up to 300 pounds but by the time I was through with it, the thing was practically deflated.
Marvel vs. Capcom 3: Words fail to describe how much I loved playing this game. It is my pick for the best game at E3—and I’m just going to end it at that. It’s scheduled to come out spring of 2011 for the PlayStation 3 and the Xbox 360.
Nintendo 3DS: The Nintendo 3DS was probably the most talked about thing at E3 this year. It’s the world’s first 3D handheld gaming device and it doesn’t require the use of any special glasses to see the actual 3D effects. After waiting in line for about an hour, my friend and I were able to get our hands on the 3DS and took it for a spin. Unfortunately at the Nintendo booth playable demos for the 3DS were sorely lacking but we were able to check out it’s capabilities with a bunch of videos showing off its graphics.
Apologies for the crappy picture quality. But here it is.
And dear lord, this thing is great. It’s about the same size as a DS Lite but it’s able to deliver crisp, clear 3D graphics. And if 3D gaming isn’t your thing, the 3DS is equipped with a slider on its side that adjusts the intensity of the 3D effects which can turn it off completely. One caveat with the 3DS is that you can’t hold it any way you want. For the 3D effect to work, it has to be held at a certain angle and a certain distance away from your face. The 3DS is scheduled to come out something next year.
PlayStation Move: Much in the same vein as Nintendo’s Wiimote and nunchuck, the PlayStation Move has a main motion controller along with a smaller sub-controller with an analog stick. While Sony is a bit late to the game with an actual motion controller (I don’t count the Sixaxis) I was pretty impressed by it.
It’s certainly more accurate than the Wiimote (even with the Wii MotionPlus attachment) and that bulbous light in the end is more than just a silly decoration. In conjunction with the PlayStation Eye, that light helps the controller be accurately tracked when playing a game. The PlayStation Move is scheduled to be release in the United States on Sept. 19. The suggested retail price for the Move, the sub-controller and the PS Eye would be approximately $130.
Sonic Colors: I'm in the camp of people who believe that there hasn't been a good Sonic game since its days on the Sega Genesis. This latest addition to the Sonic franchise hasn’t done anything to sway me from that position. A mixture of a classic, 2D side-scrolling perspective and third person 3D one, Sonic Colors is supposedly a return to form for the blue hedgehog after the abysmal Sonic Unleashed. Unfortunately Sonic was extremely hard to control in the game and I wasn’t impressed with the overall gameplay. Scheduled to come out holiday 2010, hopefully the more old-school Sonic the Hedgehog 4 will be much better.
Spider-Man: Shattered Dimensions: Technically I was only able to play this game for about 10 seconds before the controller got taking a way from me. Apparently Activision wasn’t doing any hands on demos—before that, an Activision representative led me to the game and told me to basically go crazy with it. In any case, from what little I played—in the Spider-Man Noir universe—the character’s movement felt very fluid and natural, the geek inside my enjoyed the time. But since I only played the game for a little bit I won’t know how good it really is until a demo comes out or when the Sept. 7 release date finally comes.
The Legend of Zelda: Skyward Sword: This is a pretty gorgeous game and it looks like it was painted by Paul Cézanne or Vincent Van Gogh. However, at a press conference during E3, Zelda creator Shigeru Miyamoto said he was in-fact inspired by Cézanne’s paintings—although I prefer the latter because of a brilliant episode from Doctor Who that featured him. The controls are fairly similar to Twilight Princess but with more refinement with the addition of the Wii MotionPlus. The game is scheduled to be released sometime next year.
No gameplay photos so here's a photo of what I saw while
waiting in line for the demo.
Learn how to write, douche.
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